Felix's Flight
Create a pixel art character sprite sheet in the style of Pokémon FireRed / LeafGreen on Game Boy Advance. The character is named Felix. He is a young male kenku — a humanoid crow — with black feathers, a short orange beak, and a white eye. He wears simple and ragged medieval clothes, in dark gray or brown tones. He looks poor but determined. The sprite sheet must contain 4 rows and 3 columns (total 12 frames), with each frame sized 32x32 pixels. Each row represents a walking animation facing a direction: - Row 1: facing down (south) - Row 2: facing left (west) - Row 3: facing right (east) - Row 4: facing up (north) Each row must have 3 frames: idle (center), left step, right step. The animation style should match that of GBA Pokémon NPCs: low-resolution, limited colors, compact body proportions, and strong readability. The background must be transparent. The final result must be a single sprite sheet image ready to use in RPG Maker MV.
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Felix's Flight
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Prompt
Create a pixel art character sprite sheet in the style of Pokémon FireRed / LeafGreen on Game Boy Advance. The character is named Felix. He is a young male kenku — a humanoid crow — with black feathers, a short orange beak, and a white eye. He wears simple and ragged medieval clothes, in dark gray or brown tones. He looks poor but determined. The sprite sheet must contain 4 rows and 3 columns (total 12 frames), with each frame sized 32x32 pixels. Each row represents a walking animation facing a direction: - Row 1: facing down (south) - Row 2: facing left (west) - Row 3: facing right (east) - Row 4: facing up (north) Each row must have 3 frames: idle (center), left step, right step. The animation style should match that of GBA Pokémon NPCs: low-resolution, limited colors, compact body proportions, and strong readability. The background must be transparent. The final result must be a single sprite sheet image ready to use in RPG Maker MV.
- Format
- PNG
- Frames
- 9
- Cell Size
- 184×225
- FPS
- 8
License
Free for personal and commercial use. Perfect for games and prototypes.