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Red Cross Rider

A dark, minimalistic 48x32-bit pixel art motorcyclist character with a compact, readable silhouette. The character wears a smooth, solid red motorcycle helmet with no visible face. The visor is dark, with only two glowing white eyes visible, creating a mysterious and slightly intimidating look. The body is dressed in a black motorcycle suit with subtle dark gray shading. A bold red cross symbol is centered on the chest, clearly visible and high contrast. The character also wears black gloves and heavy black boots. The proportions are slightly compact and stylized for pixel readability, with a balanced, centered stance and clean outline. The design uses a very limited color palette: red, black, dark gray, light gray, and white only. The overall style is retro 48x32-bit pixel art with sharp, crisp pixels, no anti-aliasing, no gradients, and no unnecessary detail. The character should feel clean, iconic, and easily readable at small resolution, with strong contrast and a cohesive silhouette.

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Red Cross Rider - 16 frame sprite animation

Red Cross Rider

April 1, 202616 framesBananaPublic
Make one like this
1/16
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

A dark, minimalistic 48x32-bit pixel art motorcyclist character with a compact, readable silhouette. The character wears a smooth, solid red motorcycle helmet with no visible face. The visor is dark, with only two glowing white eyes visible, creating a mysterious and slightly intimidating look. The body is dressed in a black motorcycle suit with subtle dark gray shading. A bold red cross symbol is centered on the chest, clearly visible and high contrast. The character also wears black gloves and heavy black boots. The proportions are slightly compact and stylized for pixel readability, with a balanced, centered stance and clean outline. The design uses a very limited color palette: red, black, dark gray, light gray, and white only. The overall style is retro 48x32-bit pixel art with sharp, crisp pixels, no anti-aliasing, no gradients, and no unnecessary detail. The character should feel clean, iconic, and easily readable at small resolution, with strong contrast and a cohesive silhouette.

Format
PNG
Frames
16
Cell Size
430×480
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details