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Pine Cycle

Top-down pixel art tree growth stages sprite sheet for a 2D ecosystem game. 8 columns × 4 rows grid. Style: pine/conifer tree lifecycle from seed to mature tree. Row 0: Seed/sprout stage — tiny pine cone seed, then small sprout with needle-like leaves Row 1: Sapling stage — thin straight trunk, narrow conical shape, short dark green needles Row 2: Young pine — taller trunk, classic Christmas-tree triangle shape, layered branches Row 3: Mature pine — tall thick trunk with rough bark, full triangular canopy, dense needles Each column is a slight animation frame — gentle branch sway in wind. Deep DARK GREEN needles (#1a5a2a to #2d6b3d range), never grey or desaturated. Reddish-brown bark texture. Consistent lighting from top-left, soft drop shadow. Pixel art style, 32-bit color, BLACK background. Each cell roughly 130×190 pixels. IMPORTANT: Needles must stay rich dark green, never washed out or grey.

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Pine Cycle - 24 frame sprite animation

Pine Cycle

May 14, 202624 framesSparkPublic
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1/24
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

Top-down pixel art tree growth stages sprite sheet for a 2D ecosystem game. 8 columns × 4 rows grid. Style: pine/conifer tree lifecycle from seed to mature tree. Row 0: Seed/sprout stage — tiny pine cone seed, then small sprout with needle-like leaves Row 1: Sapling stage — thin straight trunk, narrow conical shape, short dark green needles Row 2: Young pine — taller trunk, classic Christmas-tree triangle shape, layered branches Row 3: Mature pine — tall thick trunk with rough bark, full triangular canopy, dense needles Each column is a slight animation frame — gentle branch sway in wind. Deep DARK GREEN needles (#1a5a2a to #2d6b3d range), never grey or desaturated. Reddish-brown bark texture. Consistent lighting from top-left, soft drop shadow. Pixel art style, 32-bit color, BLACK background. Each cell roughly 130×190 pixels. IMPORTANT: Needles must stay rich dark green, never washed out or grey.

Format
PNG
Frames
24
Cell Size
124×286
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details