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Crimson Shade

Create a 16x16 pixel art character sprite sheet inspired by the art style of Don't Starve. The character is a slightly creepy, emo-gothic human with a dark aesthetic and subtle red accents. The design should feel eerie but stylized, not realistic. Pale skin, messy or spiky dark hair, and glowing or striking red eyes are preferred. Outfit should be gothic-inspired, with dark clothing and hints of red (like a scarf, trim, or accessories). Include the following animations in a consistent top-down or slightly angled perspective: Idle (subtle breathing or slight movement) Walking Up Walking Down Walking Left Walking Right Each animation should be smooth and readable at 16x16 resolution, with clear silhouette and strong contrast. Use a limited color palette typical of pixel art. Keep the proportions slightly exaggerated in a Don't Starve-inspired style (thin limbs, slightly large head). Transparent background, evenly spaced frames arranged in a clean sprite sheet.

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Crimson Shade - 16 frame sprite animation

Crimson Shade

April 11, 202616 framesBananaPublic
Make one like this
1/16
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

Create a 16x16 pixel art character sprite sheet inspired by the art style of Don't Starve. The character is a slightly creepy, emo-gothic human with a dark aesthetic and subtle red accents. The design should feel eerie but stylized, not realistic. Pale skin, messy or spiky dark hair, and glowing or striking red eyes are preferred. Outfit should be gothic-inspired, with dark clothing and hints of red (like a scarf, trim, or accessories). Include the following animations in a consistent top-down or slightly angled perspective: Idle (subtle breathing or slight movement) Walking Up Walking Down Walking Left Walking Right Each animation should be smooth and readable at 16x16 resolution, with clear silhouette and strong contrast. Use a limited color palette typical of pixel art. Keep the proportions slightly exaggerated in a Don't Starve-inspired style (thin limbs, slightly large head). Transparent background, evenly spaced frames arranged in a clean sprite sheet.

Format
PNG
Frames
16
Cell Size
279×491
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details