Skip to content

Shadow Stalker

Create a high-quality 2D top-down pixel RPG character with complete 4-direction animations (North, South, East, West). Young dark fantasy hunter with messy layered black hair, sharp tired eyes, slim athletic build, pale skin, oversized dark hooded combat jacket with subtle cyan-blue shadow accents, black tactical outfit, fingerless gloves, fitted dark pants, combat boots, calm cold expression, shadow assassin vibe, no weapons. Style similar to Soul Knight Prequel readability, dark fantasy anime-inspired aesthetic, crisp pixel edges, smooth pixel shading, professional indie RPG quality, clean silhouette readability, mobile-game optimized visuals. Animations: Idle (6 frames): subtle breathing, tiny coat and hair sway. Walk (8 frames): smooth readable movement, stable anatomy. Run (8 frames): fast fluid sprint, slight forward lean, controlled coat motion. 64x64 pixels per frame, transparent background only, no UI, no text, no environment, no watermark, stable proportions, no extra limbs

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Shadow Stalker - 16 frame sprite animation

Shadow Stalker

May 25, 202616 framesSparkPublic
Make one like this

Directional View

Free account: download the sheet, frames, ZIP and GIF.

Download Assets

Prompt

Create a high-quality 2D top-down pixel RPG character with complete 4-direction animations (North, South, East, West). Young dark fantasy hunter with messy layered black hair, sharp tired eyes, slim athletic build, pale skin, oversized dark hooded combat jacket with subtle cyan-blue shadow accents, black tactical outfit, fingerless gloves, fitted dark pants, combat boots, calm cold expression, shadow assassin vibe, no weapons. Style similar to Soul Knight Prequel readability, dark fantasy anime-inspired aesthetic, crisp pixel edges, smooth pixel shading, professional indie RPG quality, clean silhouette readability, mobile-game optimized visuals. Animations: Idle (6 frames): subtle breathing, tiny coat and hair sway. Walk (8 frames): smooth readable movement, stable anatomy. Run (8 frames): fast fluid sprint, slight forward lean, controlled coat motion. 64x64 pixels per frame, transparent background only, no UI, no text, no environment, no watermark, stable proportions, no extra limbs

Format
PNG
Frames
16
Cell Size
119×210
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details