Shadow Stalker
Create a high-quality 2D top-down pixel RPG character with complete 4-direction animations (North, South, East, West). Young dark fantasy hunter with messy layered black hair, sharp tired eyes, slim athletic build, pale skin, oversized dark hooded combat jacket with subtle cyan-blue shadow accents, black tactical outfit, fingerless gloves, fitted dark pants, combat boots, calm cold expression, shadow assassin vibe, no weapons. Style similar to Soul Knight Prequel readability, dark fantasy anime-inspired aesthetic, crisp pixel edges, smooth pixel shading, professional indie RPG quality, clean silhouette readability, mobile-game optimized visuals. Animations: Idle (6 frames): subtle breathing, tiny coat and hair sway. Walk (8 frames): smooth readable movement, stable anatomy. Run (8 frames): fast fluid sprint, slight forward lean, controlled coat motion. 64x64 pixels per frame, transparent background only, no UI, no text, no environment, no watermark, stable proportions, no extra limbs
Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.
Agent-Ready Asset
Found a spritesheet you want to reference, inspect, or reuse? Generate a handoff prompt and let your agent connect through your account.
Shadow Stalker
Directional View
Free account: download the sheet, frames, ZIP and GIF.
Download Assets
Prompt
Create a high-quality 2D top-down pixel RPG character with complete 4-direction animations (North, South, East, West). Young dark fantasy hunter with messy layered black hair, sharp tired eyes, slim athletic build, pale skin, oversized dark hooded combat jacket with subtle cyan-blue shadow accents, black tactical outfit, fingerless gloves, fitted dark pants, combat boots, calm cold expression, shadow assassin vibe, no weapons. Style similar to Soul Knight Prequel readability, dark fantasy anime-inspired aesthetic, crisp pixel edges, smooth pixel shading, professional indie RPG quality, clean silhouette readability, mobile-game optimized visuals. Animations: Idle (6 frames): subtle breathing, tiny coat and hair sway. Walk (8 frames): smooth readable movement, stable anatomy. Run (8 frames): fast fluid sprint, slight forward lean, controlled coat motion. 64x64 pixels per frame, transparent background only, no UI, no text, no environment, no watermark, stable proportions, no extra limbs
- Format
- PNG
- Frames
- 16
- Cell Size
- 119×210
- FPS
- 8
License
Free for personal and commercial use. Perfect for games and prototypes.