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Bunny Bounce Blitz

Create a detailed pixel art sprite sheet for a 2D top-down game. The final image must be exactly 8 columns × 4 rows grid (32 sub-images total) on a fully transparent background (PNG with alpha). Each cell is one animation keyframe. The character is a small cute white rabbit with a pink bow on its neck. IMPORTANT — EXAGGERATED MOVEMENT: Each frame must show CLEARLY DIFFERENT leg and body positions. The animation should have highly visible, exaggerated movement between frames — legs stretched far apart in stride, body noticeably bouncing up and down, ears flopping with each hop. Do NOT make subtle or minimal differences between frames — the movement must be dramatic and obvious even at small display sizes. Row 1 (top): rabbit hopping DOWNWARD (facing camera), 8 frames — full hop cycle with legs tucking and extending, body rising and landing, ears bouncing. Row 2: rabbit hopping to the RIGHT, 8 frames — side view full hop, legs reach far, body arcs up and down, tail bobbing. Row 3: rabbit

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Bunny Bounce Blitz - 32 frame sprite animation

Bunny Bounce Blitz

May 13, 202632 framesSparkPublic
Make one like this
1/32
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

Create a detailed pixel art sprite sheet for a 2D top-down game. The final image must be exactly 8 columns × 4 rows grid (32 sub-images total) on a fully transparent background (PNG with alpha). Each cell is one animation keyframe. The character is a small cute white rabbit with a pink bow on its neck. IMPORTANT — EXAGGERATED MOVEMENT: Each frame must show CLEARLY DIFFERENT leg and body positions. The animation should have highly visible, exaggerated movement between frames — legs stretched far apart in stride, body noticeably bouncing up and down, ears flopping with each hop. Do NOT make subtle or minimal differences between frames — the movement must be dramatic and obvious even at small display sizes. Row 1 (top): rabbit hopping DOWNWARD (facing camera), 8 frames — full hop cycle with legs tucking and extending, body rising and landing, ears bouncing. Row 2: rabbit hopping to the RIGHT, 8 frames — side view full hop, legs reach far, body arcs up and down, tail bobbing. Row 3: rabbit

Format
PNG
Frames
32
Cell Size
126×144
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details