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Mask of Malice

A highly detailed 32-bit pixel art spritesheet of a grotesque and terrifying final boss, wearing a cracked and cursed porcelain mask with glowing eyes and a twisted eternal grin. The creature is large, humanoid but deformed, with exposed sinew, protruding ribs, and metal chains embedded in its flesh. Its back is arched unnaturally, and it emanates a corrupted, godlike presence. The mask is the central visual focus — elegant yet terrifying — half-broken, showing a second horrific face underneath. Blood and shadow leak from the cracks. Gothic horror aesthetic, grotesque and disturbing. Include full animation states in the spritesheet: - **Idle**: breathing heavily, mask twitching, slight limb movements - **Walking**: dragging its heavy limbs and chains, slow and unsettling - **Melee Attack**: wide, brutal claw slash or bone-blade swing - **Ranged Attack / Magic**: summoning dark cursed energy from the mask, or vomiting shadow from chest-mouth - **Hurt / Damage Reaction**: twitching, cracking mask, red flashes - **Death**: collapsing to the ground, mask splitting and releasing a black mist Format: - **32-bit pixel art style**, high-resolution lighting and shading - **Top-down view**, dungeon boss perspective - Each frame **32x32 pixels** - Each animation state in a **separate horizontal row** - Background: **dark gray** (#1e1e1e) - Palette: blood red, corpse blue, void black, ash white, rusted metal brown - Mood: **dark fantasy, gothic horror, grotesque, nightmare entity**

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Community rating: 1 upvotes, 0 downvotes. Total community votes: 1. Highly rated by the community.

Mask of Malice - 6 frame sprite animation

Mask of Malice

July 23, 2025
6 framesPublic

AI Generation Prompt

A highly detailed 32-bit pixel art spritesheet of a grotesque and terrifying final boss, wearing a cracked and cursed porcelain mask with glowing eyes and a twisted eternal grin. The creature is large, humanoid but deformed, with exposed sinew, protruding ribs, and metal chains embedded in its flesh. Its back is arched unnaturally, and it emanates a corrupted, godlike presence. The mask is the central visual focus — elegant yet terrifying — half-broken, showing a second horrific face underneath. Blood and shadow leak from the cracks. Gothic horror aesthetic, grotesque and disturbing. Include full animation states in the spritesheet: - **Idle**: breathing heavily, mask twitching, slight limb movements - **Walking**: dragging its heavy limbs and chains, slow and unsettling - **Melee Attack**: wide, brutal claw slash or bone-blade swing - **Ranged Attack / Magic**: summoning dark cursed energy from the mask, or vomiting shadow from chest-mouth - **Hurt / Damage Reaction**: twitching, cracking mask, red flashes - **Death**: collapsing to the ground, mask splitting and releasing a black mist Format: - **32-bit pixel art style**, high-resolution lighting and shading - **Top-down view**, dungeon boss perspective - Each frame **32x32 pixels** - Each animation state in a **separate horizontal row** - Background: **dark gray** (#1e1e1e) - Palette: blood red, corpse blue, void black, ash white, rusted metal brown - Mood: **dark fantasy, gothic horror, grotesque, nightmare entity**

Frame:1 / 6
FPS:
8

Live Animation

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Technical Details

Format:
PNG Sprite Frames
Frames:
6
FPS:
8

Usage License

This sprite animation is available for free use in personal and commercial projects. Perfect for game development, prototypes, and creative projects.

Frames (6)