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Warrior's Fall & Hit

Generate two separate 2D pixel-art sprites that follow exactly the same model, proportions, colors, outfit, hairstyle, sword, silhouette, and palette of the character I provided (the female warrior with a sword). Do not change or redesign anything. The new sprites must perfectly match the original character in every visual detail. Sprite 1 – Hit Reaction: The warrior is being struck by an attack. Show a clear impact reaction: her body slightly tilting or pushed backward, the sword displaced or slightly lowered, and a facial expression showing pain or surprise. Keep the pixel-art style and character design identical to the reference. Sprite 2 – Falling: The warrior is losing balance or falling after being hit. Show her body collapsing downward or leaning forward/backward as she falls, with the legs or knees giving out and the sword pointing downward or slipping. Maintain the exact same pixel-art style, proportions, colors, and character look from the reference with no alterations. Both sprites must stay fully consistent with the original character and be suitable for use in a 2D pixel-art videogame.

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Warrior's Fall & Hit - 12 frame sprite animation

Warrior's Fall & Hit

December 4, 202512 framesBanana+Public
Make one like this
1/12
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

Generate two separate 2D pixel-art sprites that follow exactly the same model, proportions, colors, outfit, hairstyle, sword, silhouette, and palette of the character I provided (the female warrior with a sword). Do not change or redesign anything. The new sprites must perfectly match the original character in every visual detail. Sprite 1 – Hit Reaction: The warrior is being struck by an attack. Show a clear impact reaction: her body slightly tilting or pushed backward, the sword displaced or slightly lowered, and a facial expression showing pain or surprise. Keep the pixel-art style and character design identical to the reference. Sprite 2 – Falling: The warrior is losing balance or falling after being hit. Show her body collapsing downward or leaning forward/backward as she falls, with the legs or knees giving out and the sword pointing downward or slipping. Maintain the exact same pixel-art style, proportions, colors, and character look from the reference with no alterations. Both sprites must stay fully consistent with the original character and be suitable for use in a 2D pixel-art videogame.

Format
PNG
Frames
12
Cell Size
475×503
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details