Tier 1 Spear Recruit
Create a 2D sprite sheet for a medieval infantry soldier (Tier 1). Style: cartoon, stylized, similar to social strategy games, top-down isometric (3/4 view), clean shapes, soft shadows, game-ready. Character: young infantry soldier, black hair, green eyes, simple face, friendly expression. Clothing: white cloth outfit (Tier 1 basic unit), light fabric, no armor, simple white hood or cap, brown belt, dark shoes. Equipment: wooden spear with metal tip, round wooden shield with metal rim, NO swords, NO bows, NO extra weapons. Directions (ONLY right-facing set): 1. north 2. northeast 3. east 4. southeast 5. south Actions per direction: 1. idle (standing still) 2. walking (one step forward pose) 3. attack (thrusting spear forward) Total: 15 sprites (5 directions × 3 actions) Layout: 5 rows × 3 columns grid Rows (top to bottom): north northeast east southeast south Columns: idle | walk | attack IMPORTANT: - SAME character in all sprites - SAME proportions in all frames - SAME face and identity - SAME outfit and colors - NO redesign between frames - NO random accessories - NO gems, NO fantasy elements - NO cultural style changes (not arabic, not egyptian) Style consistency is critical. Background: transparent or plain white
Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.
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Tier 1 Spear Recruit
Live Animation
Free account: download the sheet, frames, ZIP and GIF.
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Prompt
Create a 2D sprite sheet for a medieval infantry soldier (Tier 1). Style: cartoon, stylized, similar to social strategy games, top-down isometric (3/4 view), clean shapes, soft shadows, game-ready. Character: young infantry soldier, black hair, green eyes, simple face, friendly expression. Clothing: white cloth outfit (Tier 1 basic unit), light fabric, no armor, simple white hood or cap, brown belt, dark shoes. Equipment: wooden spear with metal tip, round wooden shield with metal rim, NO swords, NO bows, NO extra weapons. Directions (ONLY right-facing set): 1. north 2. northeast 3. east 4. southeast 5. south Actions per direction: 1. idle (standing still) 2. walking (one step forward pose) 3. attack (thrusting spear forward) Total: 15 sprites (5 directions × 3 actions) Layout: 5 rows × 3 columns grid Rows (top to bottom): north northeast east southeast south Columns: idle | walk | attack IMPORTANT: - SAME character in all sprites - SAME proportions in all frames - SAME face and identity - SAME outfit and colors - NO redesign between frames - NO random accessories - NO gems, NO fantasy elements - NO cultural style changes (not arabic, not egyptian) Style consistency is critical. Background: transparent or plain white
- Format
- PNG
- Frames
- 16
- Cell Size
- 179×157
- FPS
- 8
License
Free for personal and commercial use. Perfect for games and prototypes.