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Axe Boy's Swing

A 2D pixel art sprite sheet for a top-down medieval strategy game. Transparent background, consistent scale, neutral lighting. Character: young male civilian, short light brown hair, green eyes, plain gray tunic and pants, sky-blue ribbon sash around the waist. He is holding a woodcutting axe with both hands. Grid layout: 5 columns for directions (North, North-East, East, South-East, South) and 4 rows. Row 1 - Static holding axe: Standing still, axe resting on right shoulder or held diagonally across the body. One frame per direction. Row 2, 3, and 4 - Axe attack animation (3 frames): - Frame 1 (Row 2): Axe raised behind/above the head, body winding up. - Frame 2 (Row 3): Axe swinging forward/downward, mid-strike impact moment. - Frame 3 (Row 4): Follow-through, axe at the end of the swing near the ground. Each direction has its own column with the 3 frames stacked vertically as separate rows. Style: clean pixel art, subtle outlines, dynamic but readable poses. The axe blade is simple iron gray with a brown wooden handle.

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Axe Boy's Swing - 20 frame sprite animation

Axe Boy's Swing

April 24, 202620 framesSparkPublic
Make one like this
1/20
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

A 2D pixel art sprite sheet for a top-down medieval strategy game. Transparent background, consistent scale, neutral lighting. Character: young male civilian, short light brown hair, green eyes, plain gray tunic and pants, sky-blue ribbon sash around the waist. He is holding a woodcutting axe with both hands. Grid layout: 5 columns for directions (North, North-East, East, South-East, South) and 4 rows. Row 1 - Static holding axe: Standing still, axe resting on right shoulder or held diagonally across the body. One frame per direction. Row 2, 3, and 4 - Axe attack animation (3 frames): - Frame 1 (Row 2): Axe raised behind/above the head, body winding up. - Frame 2 (Row 3): Axe swinging forward/downward, mid-strike impact moment. - Frame 3 (Row 4): Follow-through, axe at the end of the swing near the ground. Each direction has its own column with the 3 frames stacked vertically as separate rows. Style: clean pixel art, subtle outlines, dynamic but readable poses. The axe blade is simple iron gray with a brown wooden handle.

Format
PNG
Frames
20
Cell Size
163×218
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details