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Red Dragon Dash

Generate a **16-frame sprite sheet of my exact red 3D cartoon dragon character performing a seamless running cycle**, viewed directly from behind, in the style of a third-person endless runner game like Subway Surfers. **1. Character reference** Use the provided reference image as the exact character design. Preserve the dragon's original red body, golden horns, cream-colored back spikes, orange wings, tail, proportions, textures, and overall appearance. Do not redesign the character. **2. Camera and composition** - Fixed rear view. - Same camera angle, distance, lighting, and character size in every frame. - Keep the entire dragon visible and centered in every frame. - The dragon faces away from the camera. **3. Running animation — 16 frames** Create a natural alternating leg-running cycle with these poses: 1. Left foot on the ground, right foot beginning to lift. 2. Right knee bends and right foot lifts backward. 3. Right foot reaches its highest position. 4. Right foot moves

Free download available for game development, creative projects, and prototyping. AI-generated pixel art sprite animation with high-quality frames.

Red Dragon Dash - 16 frame sprite animation

Red Dragon Dash

October 13, 202616 framesGlowPublic
Make one like this
1/16
FPS: 8

Live Animation

Free account: download the sheet, frames, ZIP and GIF.

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Prompt

Generate a **16-frame sprite sheet of my exact red 3D cartoon dragon character performing a seamless running cycle**, viewed directly from behind, in the style of a third-person endless runner game like Subway Surfers. **1. Character reference** Use the provided reference image as the exact character design. Preserve the dragon's original red body, golden horns, cream-colored back spikes, orange wings, tail, proportions, textures, and overall appearance. Do not redesign the character. **2. Camera and composition** - Fixed rear view. - Same camera angle, distance, lighting, and character size in every frame. - Keep the entire dragon visible and centered in every frame. - The dragon faces away from the camera. **3. Running animation — 16 frames** Create a natural alternating leg-running cycle with these poses: 1. Left foot on the ground, right foot beginning to lift. 2. Right knee bends and right foot lifts backward. 3. Right foot reaches its highest position. 4. Right foot moves

Format
PNG
Frames
16
Cell Size
153×242
FPS
8

License

Free for personal and commercial use. Perfect for games and prototypes.

Details